D1 (FC-WA). Fractional calculus, Wavelet analysis and Applications;:
i. (cFC) Clasic;
ii. (vFC) Variational;
iii. (FCts) Time scales;
iv. (cWA) Clasic;
v. (aWA) Current
D2 (EA). Evolutionary algorithms and applications:
i. (cEA) Classical (genetic algorithms with probabilistically or statistically modelled populations, intelligent particles - ant colonies);
ii. (GP) Genetic programming;
iii. (GE) Grammatical Evolution.
D3 (GRS). Generally harsh crowds, hybridizations, and new approximation spaces;:
i. (sGRS) GRS in "near" classical approximation spaces (relational spaces, "pseudo-topological" spaces) and applications;
ii. (hGRS) GRS-FS (Fuzzy Sets) hybridizations and applications;
iii. (gGRS) GRS in graphs and applications: eLearning game RKGF (Rough Kernel Graph Frontiers) and so on;
iv. (G&GM) Graphs, generalized matrices and applications: BlockChains (BC) representations respectively Internet of Things (IoT) and so on;
v. (gmGRS) GRS in GM and applications.
D4 (GT). D4. Innovative Game Theory Techniques and Application;:
i. (fcDG) Aspects of fractional calculus in differential games;
ii. (eaG) Evolutionary aspects in game theory;
iii. (grsGn) GRS aspects in networked games;
iv. (qG) Quantum game theory.
i. (DA) Multi-form analysis - including statistical analysis of data;
ii. (IS) Cryptology: cryptanalysis and cryptography;
iii. (CySec) Cybersecurity;
iv. (TechSec) New security technologies based on hardware devices and post-quantum cryptography.