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D1 (FC-WA). Fractional calculus, Wavelet analysis and Applications;:

       i. (cFC). Classic;

       ii. (vFC). Variable;

       iii. (FCts). Time scales;

       iv. (cWA). Classic;

       v. (aWA). Actual;

D2 (EA). Evolutionary algorithms and applications:

    i. (cEA). Classical (genetic algorithms with probabilistic or statistically modeled populations, particles

 intelligent - ant colony);

    ii. (GP). Genetic programming;

    iii. (GE). Evolutionary grammars (Grammatical Evolution);

D3 (GRS). Generally harsh crowds, hybridizations, and new approximation spaces;:

    i. (sGRS). GRS in approximate "almost" approximate spaces (relational spaces, "pseudo- topological ") and applications;

    ii. (hGRS). GRS-FS hybrids (Fuzzy Sets) and applications;

    iii. (gGRS). GRS in graphs and applications: GKRF (Graph Kernel Rough Frontiers) eLearning Game. a .;

    iv. (G&GM). Generalized Matrices and Applications: BlockChains (BC) Representations and Cryptography,

namely Internet of Things (IoT), cyber security, and so on. a .;

    v. (gmGRS). GRS in GM and applications;

D4 (GT). D4. Innovative Game Theory Techniques and Application;:  

    i. (fcDG). Fractional calculation aspects in differential games;

    ii. (eaG). Evolutionary aspects in game theory;

    iii. (grsGn). GRS aspects in network games.

    iv. (qG). Quantum game theory

D5 (DA&IS). Data Analysis and Information Security in electronic format: Cryptanalysis and cryptography; Cyber security.:

    i. (DA). Statistical analysis of data;

    ii (IS). Cryptology: cryptanalysis and cryptography;

    iii (CySec). Cyber security.

    iv. (TechSec). New security technologies based on hardware devices and post-quantum cryptography